Can I fix the memory throughput lag in God of War Ragnarok?

The memory footprint of this game is absolutely insane; I'd be in the middle of a fight and it would suddenly turn into a slideshow, which is ridiculous for a 96GB system. The Corsair Vengeance DDR5 6000MHz 96GB was swinging between 55 GB/s and 72 GB/s during 4K texture streaming, causing frame times to spike to 45ms. I tried dropping the graphics settings, but the visual loss was too much—it felt like a downgrade to a console from 2015. Instead, I went into the system settings and hard-locked the virtual memory to 64 GB and dropped the in-game texture sampling from 16x to 8x. In Resource Monitor, the usage finally settled between 62-70 GB, and the stutters vanished. I did notice the system boot time slowed down by about 4 seconds after the page file change, but disabling Fast Startup fixed that. CPU temps stayed in the 66-72℃ range with the fans humming at 1400-1600RPM. I exported the throughput curves to verify, and the stability is finally where it needs to be.
Category:Performance Evaluation Last updated:March 10, 2026 11:21 AM