Sumeru Rainforest Optimization
It was ridiculous; during fast character swaps in Sumeru, the frame rate plummeted from 120fps to 55fps, which was a total nightmare. I tried lowering texture quality to medium; while FPS recovered, distant landscapes became blurry per RTSS, which felt like a waste of time. I used the GamePP DLSS/FSR Image Sampling Calibrator to set sharpening to 55 and render resolution to 90%. GamePP showed VRAM usage dropped to 5.8-6.4GB, and RTSS confirmed frame generation time stabilized at 8-12ms with AIDA64 reporting 62-68℃.