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Smooth Scene Transitions

It was unbelievable that 32GB of RAM still caused frame drops during scene transitions. I tried disabling all background processes, but while it saved 2GB, the fluctuations remained. I used the GamePP Resource Scheduler to set memory access priority to Highest and locked the memory controller to high performance. RTSS monitoring showed frame times converged from 12-35ms to 9-14ms, and AIDA64 confirmed stable memory temperatures at 54-60℃.
Category:Performance Evaluation Last Updated:2026-05-20 20:23:00