Fixing Great Wall GW3500 Cache Overflow
Scene switching in DEATH STRANDING 2: ON THE BEACH was a nightmare; the Great Wall GW3500 512GB kept hitting cache overflow, causing severe loading delays. I tried adjusting virtual memory, but the effect was poor, and the stutter persisted. I switched to GamePP NVMe Queue Configuration to optimize I/O scheduling and tweaked the power plan. This reduced the I/O wait times significantly. GamePP Benchmark Test confirmed the improvement, cutting loading times down to 5 seconds. The disk temperature remained normal, and the flow of the game is finally uninterrupted.