Can clearing space fix Alan Wake 2 lag on Great Wall GW3300?
Honestly, trying to run a beast like Alan Wake 2 on a 256GB drive is just asking for trouble; the loading screen basically turned into a slideshow. Once the GW3300 drops below 10% free space, the write amplification goes insane, and random writes tank from 300 MB/s to a pathetic 20 MB/s, which just locks up the system. I tried deleting a few apps to free up 10GB, but it was like putting a band-aid on a bullet wound—still lagging. I finally ran a disk analyzer and nuked 30GB of system temp files and capped the virtual memory at 8GB to stop it from eating the remaining disk space. In Resource Monitor, disk active time finally dropped from a 100% deadlock to a normal 40 - 60% range, shaving a full minute off the boot time. I accidentally wiped some shader caches during the cleanup, so I had some stutters at the start until they recompiled. Temps are steady at 38 - 46℃. I exported the I/O logs to confirm the pressure is gone, and fans are humming along at 1400 - 1600 RPM.