Reducing Scheduling Latency
During high-speed fights, I noticed a slight tearing sensation that was painfully obvious on my 165Hz monitor, with scheduling latency hitting 14-28ms per RTSS. I first tried loosening timings in the BIOS; while it became more stable, memory latency actually increased by 5ns per AIDA64, proving the issue was scheduling. I entered the GamePP Resource Scheduler, set the game priority to High, and stripped away background system services. RTSS confirmed frame times converged to 12-18ms, and HWInfo showed GPU temperatures stable at 65-72℃, with CPU usage at 62-78% per Task Manager.