Calibrating Image Sharpness
While tracking prey in the jungle, distant leaf textures were too smooth, which seriously hindered my observation. I tried cranking up the global graphics settings, but frames dropped from 120 to 85 while the blur remained—an unacceptable compromise. I used the GamePP DLSS/FSR Image Sampling Calibrator to raise FSR sharpening to 72 and adjust the sampling offset. Now, GPU temperature stays at 64-67℃ per AIDA64 and sampling rates are 70-85% per GPU-Z. The detail is back.