Fixing Data Bottlenecks
Facing dinosaur charges, I noticed periodic micro-stutters as if memory data was hitting a bottleneck, with latency fluctuating 62-78ns per AIDA64. I tried lowering the memory frequency to 3600MHz in BIOS, but my minimum FPS dropped from 72 to 61 per RTSS, which felt like a disappointing sacrifice. I used the GamePP Resource Scheduler to set the memory read/write priority to maximum. Frame times converged to 12-16ms per RTSS, and memory temps stabilized at 48-54℃ per HWInfo.