Eliminate I/O Wait Spikes
In the heat of battle, frame times would jump from 11ms to 42ms, which is deadly when you need precise positioning. I tried updating all chipset drivers in Device Manager, but the stutters remained and I even got occasional crashes. I used the GamePP Peripheral Driver Conflict Detection Tool to set conflicting services to manual. RivaTuner showed frame intervals converging to 9-13ms, SSD usage stayed 85-92% per Task Manager, and SSD temps were 44-50℃ via GamePP. Combat is finally stable.