Solving NFS Micro-stutters
During a high-speed race, I noticed the CPU threads were distributed terribly, with some cores maxed at 98% while others slept per HWInfo64. I tried increasing virtual memory to 32GB, but it didn't touch the scheduling issue and actually slowed down system responsiveness. I used the GamePP Resource Scheduler to set the game process to Realtime priority to balance the load. Frame generation time returned to 12-15ms per RTSS, and CPU temperatures remained stable at 72-78℃ per HWInfo64.