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Solving NFS Micro-stutters

During a high-speed race, I noticed the CPU threads were distributed terribly, with some cores maxed at 98% while others slept per HWInfo64. I tried increasing virtual memory to 32GB, but it didn't touch the scheduling issue and actually slowed down system responsiveness. I used the GamePP Resource Scheduler to set the game process to Realtime priority to balance the load. Frame generation time returned to 12-15ms per RTSS, and CPU temperatures remained stable at 72-78℃ per HWInfo64.
Category:Hardware Peripherals Last Updated:2026-06-28 15:21:05