Fixing memory controller load issues in Naraka Bladepoint?
During fast combos, the screen would freeze for a split second every few seconds—absolutely lethal in a fighting game. I dove into the GamePP Resource Scheduler Panel and found that because of my high RAM frequency, the controller was hitting 88-94ns latency spikes during random address access. I tried bumping the virtual memory to 64GB, but that actually caused more disk I/O conflicts and made the stuttering worse, which taught me that throwing capacity at a scheduling problem is useless. I then set the game process to High priority and used the GamePP Memory Controller Load Monitor to suspend all unnecessary background sync services.