Resolve Driver Sync Conflicts
Zipping through Manhattan was a mess because frame times would suddenly jump from 11ms to 45ms, which is deadly for this game. I tried updating every driver in Device Manager, but the stuttering stayed and I even got a few crashes, proving it was a software conflict. I used the GamePP Peripheral Driver Conflict Detection Tool to set conflicting RGB sync services to manual and optimized I/O priority. Now, frame intervals are a smooth 9-13ms per RTSS, CPU usage is 70-78% per Task Manager, and temps are 72-78℃ per HWMonitor.