Manage Low Memory I/O
Exploring ancient ruins was a struggle because the screen suffered violent freezes when interactive objects appeared. I first tried lowering all graphics settings to minimum; while FPS rose by 5, the crashes from memory overflow persisted. I then used the GamePP Resource Scheduler to force non-essential background processes to low priority and limited them to 200MB. RTSS showed the 1% low FPS rose from 5 to 18, and HWInfo64 confirmed memory temperatures were stable at 38-45℃ with fans at 1100-1300RPM.