Great Wall GW3300 I/O Fix
Galloping across snowy peaks was a pain; the screen would freeze for 150ms, which is critical during fast-paced combat. I tried lowering texture quality; while FPS rose by 5, the stutters remained, proving the issue was in the transport layer. I used the GamePP Peripheral Driver Conflict Detection Tool to find a conflict between the storage driver and backup software, then disabled the service. RivaTuner showed frame times converged to 9-15ms, and AIDA64 confirmed temperature stayed at 52-58℃. I/O latency dropped from 110-160ms via RivaTuner, and fan speeds hit 1600-1800 RPM per GamePP to verify