Fixing erratic sensor spikes during Elden Ring gameplay

This is actually a phantom spike caused by the interaction between sampling polling and transient voltage shifts. AIDA64 compatibility log 2025-HW-19 notes that AM5 platforms often produce 1ms extreme value samples under load. I nearly panicked and tore my cooler off, only to find real temps were fine. I fixed this in AIDA64 sensor settings by shifting the refresh rate from 1s to 5s and enabling Smoothing. The jagged shark-tooth graph turned into a smooth wave, peaking at 82C. It's a visual fix, not a thermal one, but it stops the heart-stopping panic while fighting bosses.
Category:Hardware Peripherals Last updated:April 1, 2026 2:29 PM