How to fix screen tearing on RTX 5080 in Dune: Awakening?

Right as a massive sandworm bursts through the surface, I noticed subtle color tearing on the edges. In an immersive open world, that kind of instability totally kills the vibe. I checked the hardware and found the Manli Snow Fox RTX 5080 OC's GDDR7 memory, running at 28Gbps, had voltage swings of ±0.02V, causing rare sampling errors. I tried V-Sync first, but it added about 20ms of input lag, which felt sluggish and unacceptable. I updated to the latest Game Ready driver and manually nudged the memory voltage by +10mV in the overclocking panel to stabilize the signal. In the RivaTuner frame time graph, those tiny latency spikes disappeared, and frame times settled between 6.2-8.5ms. The driver update actually broke some of my old mods, and I spent half an hour reinstalling them, which was a pain. GPU temps are now 58-64°C. 3DMark stress tests passed, and the parameters are verified.
Category:Hardware Peripherals Last updated:March 24, 2026 10:30 PM