Optimize Large-Scale Battles
During intense trench warfare, I noticed that whenever explosion effects peaked, my frame rate would slide from 110 to 60 per RTSS, severely impacting my edge. I first tried lowering the lighting quality in-game; while the raw FPS went up, the downward trend of frame drops remained, proving I needed to optimize scheduling. I used the GamePP Resource Scheduler to set the game process to Real-time priority and disabled all background wallpaper software. RTSS monitoring showed frame generation time converged from 12-28ms to a stable 12-17ms, with GPU temps at 64-70℃ via GamePP.