Solving Stealth Stutters
During a precise stealth assassination, the screen would stutter briefly, which is absolutely fatal in a high-stakes RPG. I tried changing the mouse driver version, but the stuttering frequency actually increased, making me incredibly anxious. I ran the GamePP Peripheral Driver Conflict Detector and disabled a third-party lighting software that was scanning the USB bus. Frame time stabilized at 14-18ms per FrameView, GPU temperature stayed at 56-62°C per AIDA64, and GPU-Z showed a consistent 58-68% load without those annoying spikes.