Fix Khazan Facial Texture Blur
During character close-up dialogues, DLSS rendering made facial textures blurry and metal look like plastic, which was glaring at 4K. I first tried switching DLSS from Quality to Balanced mode; while FPS rose by 8, the blurriness actually increased, which was a total waste of time. I used the GamePP DLSS/FSR Image Sampling Calibrator to manually increase DLSS sharpening to 72 and set render resolution to 100%. Now, GPU temperature is stable at 56-62℃ per GPU-Z, and core voltage stays at 0.92-1.05V per GPU-Z.