How to stop Splinter Cell Remake from crashing on RX 7650 GRE 8G?
It's honestly ridiculous how greedy modern remakes are with VRAM. While sneaking into enemy bases, the 8GB on my Sapphire RX 7650 GRE would just fill up instantly, and the game would crash to desktop without any error code. Total garbage optimization. I tried expanding my system page file to 100GB to brute-force it, but that just caused a 5-second system lock-up before the crash anyway—a complete waste of time. I eventually went into the settings and dropped Ambient Occlusion from Ultra to Medium and set texture filtering to 4X, while killing all background recording featur