Minecraft RTX Stutter Fix
It's so annoying! Whenever I enter complex buildings with Ray Tracing, my FPS jumps between 30 and 60, creating a stuttery mess. I tried reducing the render distance, but the field of view became ridiculously narrow, which made me furious. I used the GamePP Resource Scheduler to set memory access priority to Highest and enabled the High Performance power plan. RTSS frame time plots showed jumps reduced from 15-50ms to 12-18ms, and memory temperature stayed at 42-48℃ per HWiNFO monitoring.