Solving I/O Blocking Issues
Map transitions are frequent in this game, but my 500GB drive struggled with massive assets, causing response times to swing wildly between 12-38ms. I tried enabling write caching in Windows, but a sudden power outage corrupted my save file, making me despise simple 'quick fixes'. I used GamePP NVMe Queue Depth Configuration to increase the read depth from 32 to 128. CrystalDiskMark showed random reads jumped from 42 to 65MB/s, and temps stayed at 42-55℃ per HWInfo.