Fixing Intel i5-14600KF multi-core scheduling in Crimson Desert
I'm honestly speechless that a CPU like the 14600KF is getting sabotaged by E-Cores in Crimson Desert. The P-Cores weren't even maxed out, yet the system kept throwing physics calculations to the small cores, making my frame rate look like an EKG monitor—the scheduling logic is just laughable. I tried disabling all E-Cores in the BIOS, but my multitasking tanked and my background recording software crashed, which was a pretty stupid move. Instead, I used the GamePP Resource Scheduler Panel to disable four non-critical E-Core threads specifically for the Crimson Desert process and set P-Core priority to 'Highest'.