VRAM Resource Scheduling
Exploring fantasy forests, fast camera movements caused frames to crash from 50 to 15 per RTSS, which is a disaster in combat. I tried increasing virtual memory to 32GB; it stopped the crashes, but the stuttering frequency actually increased, which made me furious. I used the GamePP Resource Scheduler to set game priority to Realtime and cleared redundant VRAM. CPU-Z confirms VRAM frequency is stable at 8000MHz and HWMonitor shows core temps at 72-80℃.