How to fix resource scheduling for Gloway DDR5 6000MHz 32GB?
I hit a wall while loading the Brookhaven streets; the Gloway chips had some high-frequency instruction conflicts that caused micro-stutters. It was a nightmare—character turns felt sluggish, and HWiNFO showed background processes hogging 14.2 - 16.8GB of RAM. Clearing temp files did absolutely nothing. I finally went into the Resource Monitor and cranked the game's process priority to 'Realtime'. Watching the memory controller load curve in the sensor page, it went from erratic spikes to a smooth climb, and my frame times tightened from 8.3 - 12.1ms down to 5.1 - 6.4ms. Tweak tip: adjusting the virtual memory threshold was a waste of time; I only felt the difference after switching my power plan to 'High Performance'. The input lag just vanished. Still, the sticks run hot at 58 - 63°C under load, and there is a faint coil whine that's audible in a dead-silent room. After running a benchmark to verify the load balancing, the frame pool is finally rock steady, though the package power still wobbles around ±3.2W until I aggressive-tuned the fan curves.