Fixing VRAM Spikes in Saint Denis
While exploring Saint Denis with 4K ultra mods, I felt a jarring twitching sensation in the visuals during lighting transitions, which totally broke the immersion. I tried enabling VRAM compression in the driver, but that just introduced severe aliasing and flickering, which was a huge letdown. To fix this, I used the GamePP Image Sampling Calibrator to tweak the rendering resolution from 100% down to 95% and bumped DLSS sharpening to 65. RTSS monitoring showed frame times converging to 14-18ms, VRAM usage stayed under 15.8GB per AIDA64, and core temps remained stable at 64-70℃ per HWInfo.