Solve Bus Data Congestion
I was amazed by the visuals, but every rift jump felt like a crash; the screen would just freeze, killing the immersion. I initially tried disabling all BIOS power-saving options to keep clocks high, but the I/O congestion remained a nightmare. I then used the GamePP Resource Scheduler to elevate the storage controller and GPU bus priority from Standard to Real-time. It worked! RTSS monitoring showed frame times dropping from 16-80ms to 14-22ms, and AIDA64 confirmed bus latency fell from 110-145ms. HWiNFO showed temps at 62-68℃.