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Fixing Memory-Induced Stutter

I felt totally ripped off when my immersion broke during jungle brawls; the screen would just hitch whenever dinosaur crowds appeared. I tried fixing the Windows page file to 16GB, but that was a bust—it didn't stop the stuttering and actually added five seconds to my loading times. Finally, I used the GamePP Resource Scheduler to elevate the game process priority from Normal to Realtime and cleared the redundant cache. It worked wonders. Frame time dropped from 16-45ms to 9-13ms per the Frame Time Analyzer, and my memory stayed at 42-48℃ per GamePP Hardware Sensor, while available space was previously squeezed to 1.2-2.1GB per GamePP Hardware Sensor.
Category:Software Usage Last Updated:2026-05-08 22:17:43