Dealing with background memory spikes and frame drops

Running Windows 11 24H2 with driver 560.1, refers to test report MS-2025-OPT-01. When RT is cranked, background threads definitely start fighting for resources. At first, I tried tweaking the paging file in system settings, but HWiNFO showed the core voltage was still bouncing around like crazy, and the stuttering never left. I eventually headed into Task Manager, went to the Details tab, right-clicked the resource-heavy background processes, and set their priority to Low. This brought my frame generation time—tracked via GamePP—down from a chaotic 22ms - 35ms to a much more stable 16ms - 19ms. It reclaimed about 2.2GB - 3.1GB of cached space, and the input lag just vanished. That said, during fast camera pans, I still catch those tiny micro-stutters. It's likely the VRM response limit on this budget board, basically hitting the hardware ceiling.
Category:Software Usage Last updated:November 29, 2025 3:42 PM