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Why Nioh 2 Dodges Feel Laggy

I was losing fights in Sengoku Dynasty because my character's dodge animation lagged, with frame time spiking from 8.2ms to 12.5ms per RTSS. I tried locking the memory frequency, but the system felt even sluggish. Then I opened the GamePP Resource Scheduler, set the game priority to Max, and disabled background sync. The memory latency stabilized at 32-35ns, and the temperature held at 45-48℃ per GamePP Benchmark Verification. It finally feels responsive again.
Category:Software Usage Last Updated:2026-06-13 16:15:36