Can skipping Auto-Memory management fix the Silksong stutter?

Reference Report 20250412-S1 on Win11 24H2 (Driver v560.1). HWiNFO showed memory utilization oscillating aggressively between 28.4GB and 31.2GB, with hard peaks hitting 32GB, triggering severe page-file thrashing. I initially chased VRAM leaks for hours, which was a complete waste of time. The fix happened after I navigated to System Settings $ ightarrow$ About $ ightarrow$ Advanced System Settings $ ightarrow$ Performance $ ightarrow$ Virtual Memory, where I manually locked the page file between 16384MB and 20480MB. Re-testing showed peaks flattened at 26.8GB, and frame-time variance collapsed from 45ms to 12ms. The image stopped freezing and started gliding again, a sheer relief for my sanity. However, micro-stutters persist during fast-travel jumps, likely due to the game's flawed asset streaming, meaning a perfect fix is still out of reach.
Category:Software Usage Last updated:February 24, 2026 10:19 PM