Is background RAM hogging causing my severe frame latency?

This took me a whole week of troubleshooting. I first tried tweaking the virtual memory, but HWiNFO showed that while package temps were steady between 55°C - 62°C, the frame times were still spiky as hell, jumping between 12ms - 25ms. I realized just adjusting RAM wasn't enough; I had to go into Task Manager $ ightarrow$ Details, right-click the culprit background services, and force the priority to 'Low'. On Win11 24H2, GamePP showed the jagged frame lines finally smoothing out. Then I hit Control Panel $ ightarrow$ Power Options and set the Minimum Processor State to 100% under High Performance. Resource Monitor showed it recovered about 2.3GB - 3.2GB of cache. It's way smoother now, though I still see some slight 1% Low drops during heavy scene loads—likely just a bottleneck with the NVMe protocol under extreme concurrency—but at least it's not a slideshow anymore.
Category:Software Usage Last updated:November 26, 2025 12:18 PM