Combat Performance Tuning
I felt totally cheated when coordinated team attacks triggered micro-second freezes, killing my immersion. I tried disabling every unnecessary startup item in Windows, but it only freed up 400MB of RAM and did nothing for the stutters. I finally used the GamePP Resource Scheduler to force the game process to 'Realtime' priority and capped background sync CPU usage below 4%. My bus load dropped from 82-88% to 4% per AIDA64. Frame time converged to 11-15ms via RTSS, and VRM temps stayed at 58-64℃ per HWMonitor.