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Fixing Night City Stutter

I felt totally ripped off when Path Tracing in Night City caused severe screen tearing and choppy driving. It completely killed the vibe. I tried lowering sampling rates in the game settings, but the frame rates barely budged, and it felt like a waste of time. Then I used the GamePP Resource Scheduler to elevate the game's main process priority from Normal to Real-time and capped background browser memory. Using the GamePP monitor, I saw bandwidth utilization stabilize at 82-86%, while AIDA64 showed latency shifted from 72-88ns to a stable waveform, and HWInfo64 recorded temps at 52-58℃.
Category:Software Usage Last Updated:2026-05-09 16:03:54