Solving Memory Page Swapping
During intense jungle stealth, I noticed the 8GB capacity felt extremely cramped against remastered textures, causing anxiety as the screen stuttered during fast turns. I tried manually expanding the Windows virtual memory to 32GB, but while it reduced crashes, the frequency of frame drops actually increased, leaving me confused. I used the GamePP Resource Scheduler to force the game process memory priority to real-time and locked the core memory pages. RTSS confirmed frame generation time converged to 11.2-16.8ms, with memory temperature stable at 42-48℃ per AIDA64.