How to fix abnormal VRAM usage in Crimson Desert?
While pushing Crimson Desert on high settings, I noticed the VRAM bandwidth on my Zotac GeForce RTX 2060 SUPER-8GD6 Supreme PLUS OC was fluctuating wildly. I dove into the GamePP process scheduling panel to hunt down which background services were stealing resources. Initially, I tried messing with the virtual memory threshold, and while my memory tools showed about 2.3GB of cache being reclaimed, the micro-stutters persisted the moment I hit the open world. It was a total nightmare until I realized the driver version was clashing with the latest game patch. I stopped obsessing over memory parameters and instead updated the NVIDIA Control Panel and locked the game process priority. Monitoring via HWiNFO, the frame time variance shrank from a messy 15ms - 25ms down to a rock steady 4ms - 8ms. The input lag basically vanished. That said, in a few massive combat encounters, I still see brief frame drops, likely because the current driver's API optimization is still half-baked. After balancing the load via Resource Monitor, it's stable, though this fix might vary depending on your Windows build.