Eliminate Combat Screen Tearing
I felt completely disconnected from the action when horizontal tearing lines slashed across my screen during massive building collapses. It was a total immersion killer. I first tried forcing V-Sync in the driver panel, but that was a mistake; my input lag skyrocketed, making the controls feel like walking through mud. To fix this, I used the GamePP DLSS/FSR Image Sampling Calibrator to set the sampling rate to 95% and forced alignment with my refresh rate. RTSS monitoring showed frame generation intervals drop from 11-24ms to 8.2-9.1ms. GPU-Z showed temps at 62-67℃ and AIDA64 confirmed VRAM usage at 6.4-7.2GB.