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Fixing BioShock 4 Frame Drops

Loading the underwater city in BioShock 4, I felt a jarring lag when turning, caused by 2.1-2.8GB memory usage per Task Manager. I tried cleaning temp files, but it didn't help. Then I used GamePP Resource Scheduler to set the game to Real-time priority. AIDA64 showed frame intervals dropping from 12.3-15.1ms to 8.1-9.4ms, with temps stable at 58-63℃. It finally feels smooth.
Category:Software Usage Last Updated:2026-06-03 18:57:58