Fixing Atomic Heart Tearing
While exploring the eerie Soviet underground facilities, I noticed uncomfortable jagged tearing on the screen edges whenever robots moved at high speeds. I first tried maximizing anti-aliasing in the game settings, but the frame rate plummeted from 75 FPS to 42 FPS via RTSS, which was an unacceptable sacrifice of fluidity. I used the GamePP Image Sampling Calibrator to lock the DLSS sharpening intensity at 62% and fine-tuned the rendering scale to 92%. RivaTuner monitoring showed frame generation time converged to 11-13ms, and AIDA64 confirmed GPU temperature stabilized at 64-69℃.