Stop Memory Overflow Stutters
I felt absolute despair during high-frequency combo clashes when my memory usage hit 7.6-7.9GB per AIDA64, causing maddening micro-stutters. I tried manually increasing virtual memory to 16GB, but loading speeds actually slowed down and the stutters remained. To solve this, I used the GamePP Resource Scheduler to force the game process priority from Normal to Realtime. After the change, memory load converged to a stable 70-78% per GamePP, and memory temperature stayed at 42-48℃ per GamePP, while latency hit 85-102ns via CPU-Z. I'm finally relieved.