When unleashing superpowers, my frame rate fluctuated like an EKG between 40-70 FPS, which was incredibly frustrating. I tried lowering the game resolution, but while FPS increased, the CPU temperature remained high, which felt like a superficial fix. I used the GamePP Fan Curve Configuration Panel to force fan speed to 90% at 75℃ and optimized the voltage offset. Now, CPU temperature is 72-80℃ per AIDA64 and frame time is 14-19ms per RTSS. Last updated on2026-06-25 21:41:56。

Strolling through Kamurocho, the screen hit 0.1s instant pauses constantly, which was incredibly irritating. I tried disabling all power-saving options in the BIOS, but idle CPU temps soared to 60℃ with deafening fan noise, making me very cautious. I used the GamePP Power Plan Switcher to set a custom high-performance mode and locked the minimum processor state at 95%. Now, CPU temperature is 65-72℃ per AIDA64, and frame generation time is 11-16ms per RTSS. Last updated on2026-06-21 13:04:36。

Entering the city center for the first time was a disaster; the game turned into a slideshow with FPS jumping between 35-55 per RTSS. I tried manually ending non-essential processes in Task Manager, but they just reloaded after restarting, which was exhausting. I used the GamePP Resource Scheduler to set the game process to Realtime priority and pushed background items to Low. Now, CPU temperature is 68-75℃ per AIDA64, and VRM temperature is 55-62℃ per HWiNFO, ensuring smooth frames. Last updated on2026-06-14 15:39:47。

Every time a time loop triggered, the screen locked up for two seconds at 70% loading, which was absolutely maddening. I tried cleaning temporary files and defragmenting the drive, but it had zero impact on speed, making me mock my own futile efforts. I used GamePP NVMe Queue Depth Configuration to increase the queue limit from 1024 to 2048 and enabled forced write cache flush. Now, disk temperature is 40-52℃ per AIDA64, and response times are stable at 16-32 via GamePP monitoring. Last updated on2026-06-11 16:45:37。

Sprinting through the neon streets of Tokyo was a nightmare because the screen would jump as if frames were being skipped. I tried migrating the game to another SATA SSD, but loading times doubled, making me anxious that I'd made things worse. I used GamePP NVMe Queue Depth Configuration to expand the queue limit from 1024 to 2048 and disabled disk power saving. Now, disk temperature stays at 42-55℃ per AIDA64, CPU usage is a stable 30-35% per GamePP, and 4K reads hit 82 MB/s via CrystalDiskMark. Last updated on2026-05-26 21:02:31。

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