Fixing image sampling on Sapphire RX 7650 GRE?
Hitting 120 FPS is an amazing feeling, even if they are generated frames, but the visual glitches were killing me. On the Sapphire RX 7650 GRE, FSR 3 was causing 2-5 pixel tearing artifacts during fast action because the sampling rate wasn't syncing with the refresh rate, and input lag felt sluggish at 25-35ms. I first tried disabling all driver enhancements, but my FPS plummeted back to 60 and the tearing stayed—totally unacceptable. I updated to the latest Adrenalin drivers, switched the FSR sampling mode from 'Quality' to 'Balanced', and turned on Anti-Lag. Using a frame comparison tool, I saw the effective frame generation time drop from 16ms to 8-11ms, and those edge artifacts finally vanished. I had some minor flickering after enabling Anti-Lag, but adjusting the monitor response time to 'Fast' fixed it. GPU temp is stable at 60-66℃ with power draw around 140W.