How to fix FSR blur on Sapphire RX 7800 XT in TLOU 1?

Seeing the textures snap back into focus after the fix was an absolute rush; this is what 16GB of VRAM should actually look like. When I first turned on FSR Quality mode, the character faces looked like they were covered in wax—the blur was just unacceptable. I tried switching back to native resolution, but my FPS tanked from 85 down to 42, which is a total dealbreaker for me. Instead, I went into the AMD Adrenalin panel and pushed the Radeon Image Sharpening from 10% all the way up to 75%, and set the in-game render resolution to 110%. In 3DMark image comparisons, the edge sharpness improved by 40%, and that weird soapy look vanished. I actually tried 100% sharpening at first, but it created these ugly white halos around objects, so I backed it off to 72% for the sweet spot. The GPU stays around 64-70℃ with 11.2GB of VRAM used. The image enhancement is finally working, and memory temps are a cool 58-63℃.
Category:AI Filters Last updated:April 24, 2026 2:05 PM