Fixing Combat Rhythm Drops

The game looks stunning, but the weird frame drops from 110 to 50 during intense fights completely ruined the combat rhythm. I tried lowering the resolution, which gained me 10 FPS but made the image blurry—a counterproductive solution that left me frustrated. I used the GamePP Resource Scheduler to set the process to Realtime and enabled storage bandwidth priority, adjusting voltage from 1.30V to 1.25V. RTSS showed frame times stabilizing at 8-12ms, and AIDA64 confirmed temperatures at 52-58℃ with reads at 8000-9000MB/s.
Category:AI Filters Last Updated:2026-05-08 09:31:24