NFS Texture Issues on Kingston RAM
During my first full-speed sprint, the road textures flickered wildly, making it almost impossible to drive. I tried lowering the texture quality to medium, but the game looked like a relic from ten years ago. I decided to use the GamePP Memory Controller Load Monitor to raise the frequency to 2933MHz and set voltage to 1.35V. After that, frame times converged to 11-13ms per FrameView, memory temps stayed at 45-51℃ per AIDA64, and latency hit a stable 95ns per AIDA64.