Removing Light Flicker in Spider-Man Remastered Path Tracing
The night city scenes in Spider-Man Remastered were a mess. With Path Tracing enabled, I saw constant lighting flickers and color bleeding that broke the immersion completely. I tried lowering the ray tracing setting from Path Tracing to High, which gave me 15 FPS but ruined the visual quality. It was a terrible trade-off. I decided to dig deeper. I used DDU for a clean install of the NVIDIA Studio driver and used the GamePP Shader Compile Queue Manager to clear the bloated 6.5GB shader cache.