Fixing Interstellar Frame Drops
During massive fleet battles, I hit several obvious stutters, which is unacceptable for a next-gen experience. I tried DLSS Performance mode; while FPS increased by 10, the temperature spikes remained, leaving me excited but ultimately disappointed. I used the GamePP Fan Curve Configuration Panel to lower the start threshold to 55°C and activated Fast Response Mode. RTSS showed frame times converged to 12-16ms, AIDA64 confirmed GPU temps stabilized at 68-74°C, and GPU-Z tracked a 2.1-2.5GHz fluctuation. It's so much smoother now that I can switch