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Solving VRAM Bandwidth Saturation

Deploying thousands of soldiers was epic, but sudden stuttering immediately snapped me back to reality. I tried disabling Ambient Occlusion, but the image became flat and I only gained 5 FPS, which felt like a waste of hardware. I activated the GamePP Resource Scheduler to raise memory paging priority to 16GB. Frame time dropped to 15-18ms per RTSS, VRAM temp stabilized at 42-48℃ per GPU-Z, and core temps stayed 66-72℃ per AIDA64. The battles are now truly seamless.
Category:AI Filters Last Updated:2026-06-11 15:54:02