Dragon Age City Load Lag
Entering the city was embarrassing in co-op; my screen would freeze at 99% for five seconds. I tried disabling background services, but it only shaved off 0.5 seconds. I then used GamePP NVMe Queue Depth Configuration to set the depth to 2048 and enabled the high-performance I/O scheduling algorithm. RTSS showed frame times dropped from 30-60ms to 10-15ms, and HWMonitor confirmed temps at 40-48℃. CrystalDiskMark showed a sequential read drop from 3000MB/s to 800MB/s was mitigated.