Fix DS2 Textures on RTX 5060 Ti
Exploring the open world, distant buildings looked like blurry blocks, breaking immersion. I tried increasing virtual memory, but it made loading times longer, confirming the core issue. I used the GamePP Memory Controller Load Monitor, found bandwidth stuck at 88%, and adjusted VRAM frequency to 95%. Stress tests confirmed stable bandwidth after the switch. The texture loading is now smooth, and the visual artifacts are gone, restoring the game's intended look.